BDGSVE ; IHS/ANMC/LJF - SCHEDULED VISIT EDIT ;
Source file <BDGSVE.m>
Package | Total | Call Graph |
---|---|---|
VA Fileman | 3 | ^DDS FILE^DICN $$GET1^DIQ |
IHS Changes To ADT | 2 | ($$READ,PAUSE)^BDGF ^BDGSVS |
IHS Patient | 1 | KILL^AUPNPAT |
Name | Comments | DBIA/ICR reference |
---|---|---|
SCREEN | ; -- call ScreenMan to add/edit parameters
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PAT | ; ask user for patient
; If BDGSVEis set and = 1 then in edit mode, else in view mode |
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ADD | ; add new entry then call Screenman
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PATSET | ;EP; entry where patient already known
; find all entries in SV file for patient (except deleted ones) ; put into array sorted by date |
Name | Line Occurrences |
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Function Call: WRITE |
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Function Call: WRITE |
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Function Call: WRITE |
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Function Call: WRITE |
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Function Call: WRITE |
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Function Call: WRITE |
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Routine Call |
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FileNo | Call Tags |
---|---|
^DPT - [#2] | GET1^DIQ |
^BDGSV - [#9009016.7] | GET1^DIQ |
Name | Line Occurrences (* Changed, ! Killed) |
---|---|
^BDGSV("B" | PATSET+5 |
Name | Line Occurrences |
---|---|
ADD | PATSET+18, PATSET+32 |
PAT | PATSET+18, PATSET+32, PATSET+34 |
SCREEN | PATSET+34, ADD+4 |
>> | Not killed explicitly |
* | Changed |
! | Killed |
~ | Newed |
Name | Field # of Occurrence |
---|---|
BDGA | PATSET+3~, PATSET+14 |
BDGA( | PATSET+11*, PATSET+21, PATSET+22, PATSET+23, PATSET+24, PATSET+33 |
BDGA1 | PATSET+3~ |
BDGA1( | PATSET+10, PATSET+11 |
BDGA1(9999999 | PATSET+7* |
BDGN | PATSET+3~, PATSET+4*, PATSET+5*, PATSET+6, PATSET+7, PATSET+33*, SCREEN+2, SCREEN+3, ADD+4* |
>> BDGSVE | PATSET+16, PATSET+29, PATSET+32, PATSET+34 |
COUNT | PATSET+3~, PATSET+11*, PATSET+21*, PATSET+22, PATSET+23, PATSET+24, PATSET+30 |
DA | SCREEN+1~, SCREEN+2*, ADD+1~ |
DD | ADD+3! |
DDSFILE | SCREEN+1~, SCREEN+2* |
DFN | PAT+2~, PAT+3*, PATSET+5, PATSET+20, ADD+2 |
DIC | ADD+1~, ADD+2* |
DIC("DR" | ADD+3* |
DIC(0 | ADD+2* |
DLAYGO | ADD+1~, ADD+2* |
DO | ADD+3! |
DR | SCREEN+1~, SCREEN+4* |
PROMPT | PATSET+3~, PATSET+28*, PATSET+29*, PATSET+30 |
X | PATSET+3~, PATSET+10*, PATSET+11, PATSET+24*, PATSET+25, SCREEN+1~, SCREEN+3*, SCREEN+4, ADD+1~, ADD+2* |
>> Y | PATSET+30*, PATSET+32, PATSET+33, ADD+4 |